Sculpture materials: metal (copper, bronze, brass, steel, stainless steel), wood. Assembly: welding, rivets, screws. Metal shapping: hammering, rolling, cold rolling.
It took me a long time to realize that technology has invaded even the tiniest cracks of our existence. The way I blend cogs, pistons, integrated circuits and other accessories of the industrial world into beings, bodies or faces, my sculptures, directly follows from the way human life has evolved in recent times. Of course, we are only at the beginning of an era where the use of machines or micromachines embedded within living beings may well become widespread, but it is already the case that modern life is completely unthinkable without technology.
The blending of man with machine (cyborg, cyber organisms) seems already taken for granted. Until now, we have managed to evolve at the same rate as technological innovation: the rhythm of the 19th and 20th centuries was slow enough to allow man time to adapt. However, in the last few decades the acceleration of discovery became exponential. Biomechanic, biotechnology, hybridation, clone, roboters are now banal and common concepts. Along with the advent of computers, networks and interconnection, it has become very noticeable, and to such an extent that we feel more and more often out of our depth.